Features

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Contents

General

  • support for mac os, mac os x, windows and linux
  • crosshairs
  • zoom
  • 3rd person view
  • new multiplayer gametypes ( Defense, Capture the Flag and Rugby )

Preferences

  • toggling run/walk and sink/swim
  • toggling weapon switching
  • expanded controls
  • more effectively mouse support with sensitivity

Multiplayer

  • Online support with lobby
  • adjustable anti-lag tolerance
  • in game text chat
  • improved quality in game voice chat with player identifyier

Media

  • Mp3, OGG, etc music and sound support
  • Quicktime movie support
  • Background tracks

Graphics

  • Higher screen resolutions ( up to 1900x1200 )
  • OpenGL rendering
  • Full Scene Antialiasing
  • Translucent media (allowing for translucent liquids) and colored fog.
  • Adjustable texture quality for computers with lower vram
  • anisotropic filtering
  • z-buffer image depth buffer

Extendibility

  • "Marathon Markup Language" and Lua scripting support.
  • MML scripting defines game behavior and content in a static manner, such as hires texture replacements.
  • Lua scripting scripting modifies the game dynamically, such as combat reporting scripts.
  • three-dimensional models
  • Themeable UI

Map limitations

  • Larger viewing distances
  • multiple texture sets
  • Multiple chapter screens on a single level
  • Doubled limit for visible polygons
  • raised limit of visible polygons with transparent edges
  • three hundred creatures per level
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