Features
From AlephWiki
Contents |
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General
- support for mac os, mac os x, windows and linux
- crosshairs
- zoom
- 3rd person view
- new multiplayer gametypes ( Defense, Capture the Flag and Rugby )
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Preferences
- toggling run/walk and sink/swim
- toggling weapon switching
- expanded controls
- more effectively mouse support with sensitivity
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Multiplayer
- Online support with lobby
- adjustable anti-lag tolerance
- in game text chat
- improved quality in game voice chat with player identifyier
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Media
- Mp3, OGG, etc music and sound support
- Quicktime movie support
- Background tracks
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Graphics
- Higher screen resolutions ( up to 1900x1200 )
- OpenGL rendering
- Full Scene Antialiasing
- Translucent media (allowing for translucent liquids) and colored fog.
- Adjustable texture quality for computers with lower vram
- anisotropic filtering
- z-buffer image depth buffer
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Extendibility
- "Marathon Markup Language" and Lua scripting support.
- MML scripting defines game behavior and content in a static manner, such as hires texture replacements.
- Lua scripting scripting modifies the game dynamically, such as combat reporting scripts.
- three-dimensional models
- Themeable UI
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Map limitations
- Larger viewing distances
- multiple texture sets
- Multiple chapter screens on a single level
- Doubled limit for visible polygons
- raised limit of visible polygons with transparent edges
- three hundred creatures per level
